I started OzCode nine years ago for one simple reason: I hate debugging. In the past, I worked for a company that makes medical devices, which meant that every bug in our software would have a direct effect on people’s health. This greatly amplified the stress and frustration of debugging. This and other experiences allowed
Microsoft’s iconic Build conference is just 5 days away! We’ll be there showing OzCode to the masses and giving away some awesome T-shirts and a few other surprises. But we’re not just setting up shop on the expo floor. Our team is going to be taking in all of the amazing content that Build has
Every dev Team Lead knows (but will never admit): We rarely deliver on time, and we can never fully quantify how much time we spend on debugging. Ask yourself and answer honestly: how much time do you and your team spend on debugging? Besides being time-consuming, the amount of things a developer has to do
As programmers, we can’t escape debugging. It is an integral part of our daily work, and it often means trouble. Programming is the act of producing value by writing code. When spending time debugging we aren’t producing value, to the contrary; It means we have bugs in our code, which means we have produced a
Our CTO Omer Raviv often says that debugging, at its worst, turns well-meaning developers into zombies. Blindly hitting F10 or F11, aimlessly wandering through code trying to find a string to grab on to, or staring at the screen not knowing where to start. Debugging has yet to make developers eat brains, but we’re pretty sure it’s come close. Debugging
It’s been a while since OzCode released a major new version, but OzCode 4.0 will make up for the long wait – big time. OzCode 4 introduces a new game-changing feature that we have been working on very hard: Time Travel Debugging. OzCode v4 is now available as an Early Access Preview. We plan to sim-ship
This post originally appeared on Michael’s Coding Spot Fixing bugs is a huge part of a developer’s job, but not many think or read about the actual process of solving a bug. We sort of go at it intuitively, trusting our own self-developed process. Some of us tend to think of bug solving as the
This post originally appeared on Moaid Codes Visual Studio is a great IDE with a great Debugger. It currently provides one of the best debugging experiences out there. The extensibility and the customizability of Visual Studio makes it even better. For example, it provides Attributes for customizing the display of objects during debugging sessions.